![]() Regardless of the shape a lightning elemental takes, the air around the creature hums and throbs with the promise of electrocution and the tangy stink of ozone. Many lightning elementals have a roughly humanoid shape, but some prefer animalistic shapes (particularly birds and dragons), and a few appear to be nothing more than large disembodied heads made of dark clouds with flickering lightning tongues. They particularly enjoy attacking creatures that are made of metal and creatures that wear metal armor or wield metal weapons. Whether lightning elementals are the by-product of common air elementals spending too much time near these electrically charged storms or are merely calved off like forgotten flurries, they are aggressive and almost suicidal in their willingness to leap into battle. Though most think of the Plane of Air as a vast expanse of clear sky, that plane also holds the power of the storm, including monstrous hurricanes larger than entire worlds and thunderstorms whose peals and claps can shatter stone. Tools Wood Cutting tazasStoneAxe stoneAxe fireaxeIron fireaxeSteel chainsaw Lighting flashlight02 (the flashlight you hold) miningHelmet Mining pickaxeIron. The target must make a DC 15 Dexterity saving throw, taking 9 (1d8 + 5) lightning damage on a failed saving throw, or half as much damage on a successful one. Whenever a creature enters or starts its turn within 5 feet of the elemental, one of the globes discharges. The lightning elemental discharges 3 globes of electricity that hover in its space for 1 minute. Globe Lightning (1/short or long rest). ![]() Ranged Spell Attack: +8 to hit, range 20/60 ft., one target. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. The lightning elemental makes two slam attacks. For every 5 feet that the lightning elemental moves in water, or for every gallon of water splashed on it, it takes 1 cold damage. A creature that touches the lightning elemental or hits it with a melee attack while within 5 feet of it takes 7 (2d6) lightning damage. Senses darkvision 60 ft., passive Perception 10 ![]() 5e SRD > Creatures > Elemental, LightningÄamage Resistances acid, fire bludgeoning, piercing, and slashing damage from nonmagical weaponsĬondition Immunities exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious
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